![]() But it can also be use to supplement a modified Bean shape to add more naturalism to an exaggerated cartoon shape: This shape is best used when drawing more naturalistic, anatomical cartoon characters such as anime or action adventure characters. If The Bullet is difficult to grasp, you can first start with The Bean and once you have it the way you want, you can convert it to The Bullet after, as you will see in a moment. The idea is that the bottom round bullet part of the upper shape immediately creates the shape of the abdominal muscles adding an anatomical feel to your drawing from the start. ![]() It's made up of two shapes, a bullet shaped cylinder facing down, inserted into a soft cornered box hip area. However, it's just a tad more complicated. It's a fairly standard shape for most traditional, western, animated cartoon characters, from Mickey Mouse and his gang to the Looney Tunes characters.Īnd once you get used to the simple Bean made of two spheres, you can change those shapes to cubes, cones, cylinders and wedges to make even more varied body shapes: It can also be modified to create many different types of torso shapes. ![]() It can be bent, stretched and twisted easily. The usefulness of The Bean comes from it's flexibility. This shape is meant to represent the torso and hip area together. What you end up with is a modified cylinder of sorts. One on top, one on the bottom, separated by a small space, connected by lines on the side. The Bean and The Bulletīy far, the most commonly used cartoon body shape is "The Bean." Another helpful shape that I personally like to use is a modification of "The Bean," I'll call, "The Bullet." It's a shape I learned from my favorite Figure Drawing teacher, Steve Huston. So let me explain these shapes. If however, you want someone else's cartoon body type formulas, then read on. Make it up, you're the cartoonist, you make the rules. If you want it too look more solid, add solidity. Stick heads arms and legs off of them, and you've got a cartoon body. ![]() Start with basic shapes: Squares, Circles, Triangles. Pull them, push them, make them interesting: When it comes to cartoon body shapes, anything goes. In this lesson I'll show you some simple body formulas you can use, and how some of those formulas can be modified to draw some slightly more naturalistic looking body shapes. By "body", I mean the torso and hips.Ĭartoon bodies can be simplified so that you don't need to go as deep as you would with the head although, for best results, it's good know how to draw a more realistic anatomically correct body. There's just as much to know about drawing the body. There's a lot to know about drawing heads. ![]()
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